BoundMi Blog • Updates • Tutorials • News

Learn BoundMi faster: releases, how‑tos, and offline image annotation tips

Short, practical posts you can skim. From release notes and press updates to deep dives on YOLO/COCO/VOC exports, polygon labeling, and privacy‑first workflows. You can embed videos, images, and link PDFs right in each post.

BoundMi desktop app — offline image annotation with boxes, polygons, and keypoints
BoundMi: a privacy‑first, offline annotator for Windows. Export YOLO, COCO, and VOC.

Welcome to the BoundMi Blog

BoundMi app screenshot showing boxes and polygons

We’re launching a place for quick updates and deep tutorials. Expect short, practical guides on exporting YOLO, COCO, and Pascal VOC, labeling tips for polygons and keypoints, and candid notes from the roadmap.

BoundMi keyboard shortcuts cheat sheet
Keyboard shortcuts — early peek.
Short demo — local video embed.

Prefer YouTube? Here’s an embedded video — replace VIDEO_ID with yours:

Sample PDF link: Download the 1‑page Annotation Guide (PDF).

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Exporting YOLO labels from BoundMi (step‑by‑step)

  1. Open your project folder and confirm classes are set.
  2. Draw boxes/polygons as needed; press Ctrl+S to save.
  3. Open Export → choose YOLO → pick output folder.
  4. Verify a sample: each image has a matching .txt with class id + normalized x/y/width/height.

Tip: keep class ordering stable to avoid training diffs across versions.